Welcome to Titanzer concept rounds: Shadow Complex.
Designing a giant robot is a mystical journey full of “what” and “oh huh”. I’ve been having a hard time committing to a single design with Titanzer. I’d spend hours drawing different heads before throwing all of them in the head trash. So I decided to boil things down and start with his outline.
First I figured out his dominant feature: strength. I wanted him to be intimidating, since he’s going to be much bigger now. I started by drawing him like I was looking up from the ground at his lovely body. Some people (probably worms) call this a worm’s eye perspective, and it helps give a sense of scope. From here I tried different head and leg designs until I found myself moving in certain/uncertain directions.
The biggest surprise came when I sent Chloe some helmet concepts and she didn’t realized they were in perspective at all, wondering if I have something against putting feet on things. This turned out to be a huge help. As you can tell, I tend to baby my way through a design, only doing slight tweaks at a time. This helped push me to exaggerate even further, and I liked it.
From there I developed the thinner frame and finally settled on a reduced, strong outline with a lot of nice shapes going on it. Now all I have to do is fill it in.
Fanart battle between me and Lo Baker about whose main character is the hunkiest. May she rest….IN PIECES. *falls backward out the window* *building explodes*